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<div class="title">/home/bj/Projet/lib/Actions.hpp</div>  </div>
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<a href="Actions_8hpp.html">Aller à la documentation de ce fichier.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="preprocessor">#ifndef _ACTIONS_H_</span>
<a name="l00002"></a>00002 <span class="preprocessor"></span><span class="preprocessor">#define _ACTIONS_H_</span>
<a name="l00003"></a>00003 <span class="preprocessor"></span><span class="preprocessor">#include &lt;iostream&gt;</span>
<a name="l00004"></a>00004 <span class="preprocessor">#include &lt;cassert&gt;</span>
<a name="l00005"></a>00005 <span class="preprocessor">#include &lt;fstream&gt;</span>
<a name="l00006"></a>00006 <span class="preprocessor">#include &lt;cstdio&gt;</span>
<a name="l00007"></a>00007 <span class="preprocessor">#include &lt;cstdlib&gt;</span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &quot;../lib/Joueur.hpp&quot;</span>
<a name="l00009"></a>00009 <span class="preprocessor">#include &quot;../lib/Unite.hpp&quot;</span>
<a name="l00010"></a>00010 <span class="preprocessor">#include &quot;../lib/Ville.hpp&quot;</span>
<a name="l00011"></a>00011 <span class="preprocessor">#include &quot;../lib/Coordonnes.hpp&quot;</span>
<a name="l00012"></a>00012 <span class="preprocessor">#include &quot;../lib/Partie.hpp&quot;</span>
<a name="l00013"></a>00013 
<a name="l00014"></a>00014 
<a name="l00017"></a>00017 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a4767b2acb4a071316ff57f94f7b7c2a0">Colon_Cree_Ville</a> (<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * U, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00018"></a>00018 
<a name="l00021"></a>00021 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a19659f0ab50b8c5b5a3d92ac093d25d7">Ville_Cree_Colon_Bas</a> (<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structVille.html">Ville</a> * V, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00022"></a>00022 
<a name="l00025"></a>00025 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#aac50951428f0771f90a4cf6585169290">Ville_Cree_Guerrier_Bas</a> (<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structVille.html">Ville</a> * V, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00026"></a>00026 
<a name="l00029"></a>00029 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a857508f761a13636c6cea52a0656fa47">Ville_Cree_Colon_Haut</a> (<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structVille.html">Ville</a> * V, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00030"></a>00030 
<a name="l00033"></a>00033 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a4cfac18bc289d51e08beed0533611ce5">Ville_Cree_Guerrier_Haut</a> (<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structVille.html">Ville</a> * V, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00034"></a>00034 
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 
<a name="l00039"></a>00039 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#afc0a33adb118015b3738260f71f474e6">Attaquer_Haut</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00040"></a>00040 
<a name="l00043"></a>00043 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#afe352f3f68acede50d7735faf70eb0d0">Attaquer_Bas</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00044"></a>00044 
<a name="l00047"></a>00047 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#af941924db4e3819dc7387305f71da382">Attaquer_Gauche</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00048"></a>00048 
<a name="l00051"></a>00051 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a7be236f70a66ee1112683db85048a626">Attaquer_Droite</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00052"></a>00052 
<a name="l00053"></a>00053 
<a name="l00054"></a>00054 
<a name="l00057"></a>00057 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a21cd7462166addff2c7e2a4a1d30382a">Attaquer_Haut_IA</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00058"></a>00058 
<a name="l00061"></a>00061 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#acb1b9e94a0abe4babff9de30e10e7ac1">Attaquer_Bas_IA</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00062"></a>00062 
<a name="l00065"></a>00065 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#adb47d4448f0da8b29dc02355b02c6373">Attaquer_Gauche_IA</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00066"></a>00066 
<a name="l00069"></a>00069 <span class="keywordtype">void</span> <a class="code" href="Actions_8hpp.html#a5aa28d9475f12de108a2079652768760">Attaquer_Droite_IA</a>(<a class="code" href="structJoueur.html">Joueur</a> * J, <a class="code" href="structUnite.html">Unite</a> * A, <a class="code" href="structPartie.html">Partie</a> * P);
<a name="l00070"></a>00070 
<a name="l00071"></a>00071 
<a name="l00072"></a>00072 <span class="preprocessor">#endif</span>
</pre></div></div>
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<hr class="footer"/><address class="footer"><small>Généré le Mon Jun 4 2012 15:07:05 pour CivilizationbyQuentin&BJ par&#160;
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